Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
A dragon is a legendary creature, normally seen only in fantastic tales. They are very rare, and were it not for the historical events, the singlehanded destruction of cities and towns that these creatures have wrought, they might be dismissed as mere myth. Legends are very specific about the ravages of dragons; noting their great strength, speed, their preternatural cunning, and above all else, the great fire that burns inside of them.
Battling a dragon is said to be the pinnacle of danger itself, fit only for fools, or the bravest of knights.
Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.
Advances from: | |
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Advances to: | |
Cost: | 100 |
HP: | 101 |
Movement: | 8 |
XP: | 150 |
Level: | 5 |
Alignment: | chaotic |
ID | Fire Dragon |
Abilities: | leadership |
bite blade | 21 - 2 melee | ||
tail impact | 24 - 1 melee | ||
fire breath fire | 14 - 4 ranged | marksman |
Resistances: | |
---|---|
blade | 10% |
pierce | -10% |
impact | 20% |
fire | 50% |
cold | -50% |
arcane | -30% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 30% |
Cave Wall | 99 | 30% |
Chasm | 1 | 40% |
Deep Water | 2 | 20% |
Forest | 1 | 40% |
Grassland | 1 | 30% |
Hills | 1 | 40% |
Mountains | 1 | 40% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 40% |
Shallow Water | 1 | 20% |
Snow | 2 | 20% |
Swamp | 1 | 30% |
Village | 1 | 40% |